Don't Starve Together: Forge Armor Chest Download For Mac



Now with a new final boss - Infernal Swineclops. DST on Steam: Played as Woodie. No special challenges today, just. Dauntless is a free-to-play co-op action RPG available for Nintendo Switch, PlayStation 4, Xbox One, and PC on the Epic Games store.

Construct's Armory
Current developersTheIllusiveC4
Version1.2.4
Supported Minecraft versions1.12.2
Depends onTinkers' Construct
URLLink
Mod IDconarm
Modpacks
All the Mods 3
Enigmatica 2
FTB Revelation
La Enkoda Pack
Thaumcraftian Adventures 2

Construct's Armory is an add-on mod for Tinkers' Construct created by TheIllusiveC4. It adds armor crafting mechanics to the game through a new table block, the Armor Station. The mod also comes with an in-game manual, the Armory Addendum.

Armor materials[edit | edit source]

MaterialCorePlatesTrimMod
Dur.Def.TraitsMod.rDur.Toughn.TraitsDur.Traits

Wood
2.53Ecological110Ecological0.5EcologicalVanilla

Stone
8.75Cheapskate0.5-3.50Cheap0.75CheapVanilla

Flint
104.5Mundane II0.6-51Mundane2.6MundaneVanilla

Cactus
12.510Spiny0.850.750Spiny3.5SpinyVanilla

Bone
124Calcic1.13.51Skeletal5.3SkeletalVanilla

Obsidian
9.516.2Duritae0.9-83.5Duritae7DuritaeVanilla

Prismarine
1618.8Aquaspeed, Rough0.6-102Aquaspeed8AquaspeedVanilla

End
15.59Alien0.8501Enderport2.7EnderportVanilla

Paper
0.40.5Writable0.10.30Writable0.5WritableVanilla

Sponge
211Absorbent1.2135Absorbent13AbsorbentVanilla

Firewood
1717.5Combustible1-120.5Combustible10CombustibleTinkers' Construct

Iron
1215Magnetic II0.8550Magnetic3.5MagneticVanilla

Pig Iron
1516.7Baconlicious, Tasty1.201Tasty10.5TastyTinkers' Construct

Knightslime
2017.1Dramatic0.516.71Invigorating9InvigoratingTinkers' Construct

Slime
20.72Slimey, Bouncy0.702Slimey14.5SlimeyTinkers' Construct

Blue Slime
19.51.8Slimey, Bouncy1.3-3.52.25Slimey12SlimeyTinkers' Construct

Magma Slime
1819.4Autoforge0.85-122.5Superhot10SuperhotTinkers' Construct

Netherrack
13.55.3Aridiculous, Infernal0.85-100Infernal5.5InfernalVanilla

Cobalt
19.515.6Featherweight0.980Lightweight14LightweightTinkers' Construct

Ardite
20.513Subterranean1.4-124Petravidity16.2PetravidityTinkers' Construct

Manyullyn
19.720Vengeful1133Prideful3.5PridefulTinkers' Construct

Copper
128Ambitious1.0520Ambitious8AmbitiousThermal Foundation

Bronze
1612Dense1.15.51.25Dense6.5DenseThermal Foundation

Lead
1611Heavy, Shielding0.7-3.52Heavy, Shielding8Heavy, ShieldingThermal Foundation

Silver
1317Blessed0.953.52Blessed10BlessedThermal Foundation

Electrum
48.1Voltaic1.1-10Voltaic13VoltaicThermal Foundation

Steel
1718.4Steady0.9104.5Indomitable1IndomitableThermal Foundation

Traits[edit | edit source]

  • Absorbent: More absorbent than other brands. Your armor gets stronger in water and rain.
  • Alien: The stats feel off.. .as if they're changing! Maybe time will tell?
  • Ambitious: On your way to glory! You gain additional XP.
  • Aquaspeed: It's getting wet in here! The armor is unhindered by water and loves rainy evenings.
  • Aridiculous: Turn up the heat! The armor works better in hotter environments.
  • Autoforge: So hot, it fixes itself! The armor repairs itself in fire.
  • Baconlicious: BACON! Getting hit sometimes gives bacon.
  • Blessed: Undead, beware. Weakens undead on contact.
  • Bouncy: Always a bounce house! Your armor tends to bounce around.
  • Calcic: For stronger bones. Milk rejuvenates both you and your armor.
  • Cheap: More bang for your buck! Increases durability gained when repairing the armor.
  • Cheapskate: Might be a knockoff! Stone is bad. Your armor has less durability.
  • Combustible: This armor is on fiiiire! Sets fire to surrounding creatures when ignited.
  • Dense: Hard..er. Your armor lasts longer when it has less durability.
  • Dramatic: What a rush! Might save you in a pinch? Who knows!
  • Duritae: Doesn't taste as good as it sounds. Your armor lasts longer..most of the time.
  • Ecological: Green Power! Renewable resources are so good, they regenerate by themselves!
  • Enderport: Just in time! Might teleport you out of dangerous situations.
  • Featherweight: Light as a feather. You're so light, you take less fall damage.
  • Heavy: Do you even lift? Subdues knockback.
  • Indomitable: Never give up! Makes your armor more effective.
  • Infernal: The latest in demonic fashion. Extra protection from non-Nether mobs.
  • Invigorating: This feels great! Somehow, you feel healthier.
  • Lightweight: Swift like the wind! Increases your overall movement speed.
  • Magnetic: Attractive armor! Items can't help but be drawn to you.
  • Mundane: Weapons are for chumps! Bonus protection against unarmed attackers.
  • Petravidity: So much stone, must see it all! Your armor loves stone, it operates better around it.
  • Prideful: What's narcissism? You're tougher after getting attacked, at the cost of durability.
  • Rough: Please don't touch. Damages attackers on contact based on durability.
  • Shielding: Not so special now, huh? Additional protection from magical attacks.
  • Skeletal: Tough as..bones? Makes your armor tougher.
  • Slimey: Eww, gooey! It'll wash off.
  • Spiny: They're called spines, not spikes! Getting hurt deals damage to the attacker at the cost of durability.
  • Steady: Stand your ground! Less knockback for you, more for your attacker.
  • Subterranean: We have to go deeper! Your armor is more durable below sea level.
  • Superhot: SUPER. HOT. You run faster when you're on fire!
  • Tasty: Om Nom Nom Smells so good..You'd rather eat your armor than starve.
  • Vengeful: They'll pay for this! Your attackers might not feel great after hitting you.
  • Voltaic: Biribiri! Getting hit charges your armor. Once fully charged, get hit again to discharge and deal damage to all surrounding creatures.
  • Writable: Intellectual! More words. More Modifiers. It's only logical!

External links[edit | edit source]

v·d·eConstruct's Armory
Blocks
Tools
Items
Manuals
Armor
Repair
Parts

Helmet Core
·
Chestplate Core
·
Leggings Core
·
Boots Core
·
Armor Plates
·
Armor Trim

Helmet Core Pattern
·
Chestplate Core Pattern
·
Leggings Core Pattern
·
Boots Core Pattern
·
Armor Plates Pattern
·
Armor Trim Pattern
·
Polishing Kit Pattern

Helmet Core Cast
·
Chestplate Core Cast
·
Leggings Core Cast
·
Boots Core Cast
·
Armor Plates Cast
·
Armor Trim Cast
·
Polishing Kit Cast

Invisible Ink
·
Resistance
·
Fire Resistance
·
Projectile Resistance
·
Blast Resistance
·
Gauntlet (Base)
·
Gauntlet of Dexterity
·
Gauntlet of Power
·
Gauntlet of Far Reach
·
Frosty Soles
·
Traveller’s Belt (Base)
·
Traveller’s Belt (Storage)
·
Traveller’s Belt (Alchemy)
·
Traveller’s Knapsack
·
Traveller’s Goggles (Base)
·
Traveller’s Goggles (Zoom)
·
Traveller’s Goggles (Night Vision)
·
Traveller’s Goggles (Soul Sight)
·
Traveller’s Cloak (Base)
·
Traveller’s Cloak (Invisibility)
·
Traveller’s Cloak (Slow Fall)
Retrieved from 'https://ftb.gamepedia.com/Construct%27s_Armory?oldid=774022'
< Console
Please note: This page only contains console commands for Don't Starve Together. For a list of console commands for the base game (or its DLCs), refer to Console Commands.

The Command Console is enabled by default. If for whatever reason it is not, you first need to do some tweaking in your settings.ini of your save. This can be found in the 'DoNotStarveTogether' folder, located in the following paths :

Locate the settings.ini and open it with Notepad or other text editors. Locate the [MISC] section, and make sure you are having ENABLECONSOLE = true under it. If it appears to be false, change and save it.

Then to open the console while in game by pressing '~' by default on English keyboards. This can be changed at any time in the controls menu.

Notes:

  • You have to re-enter almost every command after loading a world.
  • Lua supports variable numbers of arguments to functions, so if, for example, you only want to spawn one of a prefab, you can leave out the 'amount': 'c_spawn('beefalo')'.
  • If you are not the host (or it's a dedicated server that you're an admin for), most commands need to be run remotely. Pressing ctrl with the console open switches to remote command mode. A few commands (such as revealing the map) are still done locally.

Many Don't Starve Commands are still available in DST, so you can also read it.

Simple commands

  • Spawn prefab

Improved DebugSpawn('prefab'), spawns amount of selected 'prefab' under the mouse cursor.

  • Give Item

Spawns amount of selected 'prefab' in your inventory. Only works with Backpacks and Items that can be stored in the inventory.

  • Scenario

Apply a scenario script to the selection and run it.

  • Health

Sets your health to selected percentage. Note: Use fractional numbers 0.90 = 90%.

  • Sanity

Sets your sanity to selected percentage. Note: Use fractional numbers 0.90 = 90%.

  • Hunger

Sets your hunger to selected percentage. Note: Use fractional numbers 0.90 = 90%.

  • Moisture

Sets your wetness to selected percentage. Note: Use fractional numbers 0.90 = 90%.

  • Temperature

Sets your temperature to selected percentage. Note: Use fractional numbers 0.90 = 90%.

  • God Mode

It won't drain Sanity, Hunger or Health when attacked anymore. You cannot change your stats with commands while in godmode. If you are dead, revives you(Reviving via c_godmode() doesn't put you in godmode once revived). To deactivate God Mode use the command again.

  • SuperGod Mode

Same as God Mode but also sets all your stats to full, even when turning it off. Similar to c_godmode(), it revives you as well(Reviving via c_supergodmode() doesn't put you in godmode once revived).To deactivate God Mode use the command again.

  • Set bonus running speed

Standard bonus runspeed is 1. 2 makes you twice as fast and with 20 or more you can easily walk through walls and 'over' water.

Zap master crack minecraft. There's many other commands, but they're hard to use and not particularly useful outside of select situations.

Player commands

Note: Most of them will not work if you are a client and not an admin sending a remote control ( switching to remote mode with Ctrl ) .

  • Action Prediction

Enabled by default, setting it to 'false' will exchange rubberbanding for choppiness, but is often helpful for combat. This only does anything if executed by a client, hosts do not have prediction.

  • Creative mode

You can craft everything.

  • Maximum health

Change the Maximum Health of your character

  • Maximum sanity

Change the Maximum Sanity of your character

  • Maximum hunger

Change the Maximum Hunger of your character

  • Pause hunger

Your character won't starve anymore.

  • Damage Multiplier

Changes the Damage Multiplier of your character.

  • Werebeaver

Turn Woodie into the Werebeaver. Change the .01 to 1 if you want to get out of Werebeaver form.

Other Player Commands

Note: Many of the following commands that are normally applied to your player, such as c_godmode() or c_sethealth(1), can be applied to other players by using c_select(AllPlayers[number]) first. So you will have the need for a playerlist to get the player numbers:

  • List all players with username and player number.
  • Get a certain player

AllPlayers[1] will get ThePlayer if you are the host. Other players should have numbers as shown on the scoreboard (In certain situations, the number may be wrong. You can be more precise by using c_listallplayers() first to see the username and character for each player number. Most of ThePlayer commands can be used with AllPlayers[number] instead of ThePlayer.

  • Apply a command to all players

Replace command with another command, using 'v' instead of AllPlayers[number]. For example, 'for k,v in pairs(AllPlayers) do c_move(v) end' will move all players to the mouse position.

  • Move another player

Moves the player to the cursor position.

  • Kill a player

Kills the player.

  • Resurrect a player

Resurrects the player.

  • Teleport to a player

Teleports you to to the player corresponding to the player number from c_listallplayers().

  • Drop a player's inventory items

Drop everything from player's inventory corresponding to the player number from c_listallplayers()

  • Despawn a player's character (returns to selection screen for repicking)

This will delete their items, so it is recommended that you kill them first to drop their items, or let then DropEverthing() as shown above.

As of June 25, 2016, a new set of commands are introduced to call players. You can call a player by their player name instead of player number UserToPlayer('PlayerName'). For example, to kill a player called 'PlayerA' with player number 5, instead of doing:

This requires you to first run c_listallplayers() and figure out player number.

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World commands

  • Teleport to Prefab

After pressing enter, it teleports you to the first numerical instance of the named prefab. If multiple iterations of the prefab exist, a list of the entity numbers will be displayed in the console log, and each subsequent execution of the same command will transport the player from entity to entity in the order they were generated in the world.

  • Delete Item Under Mouse

After pressing enter, it deletes the item under your mouse. Use the second command on dedicated servers, the first command will not work.

  • Reveal Map

This is a local-only command and will not work if you are a client.

  • Skip day
  • Skip time

Skips x days. Change x to skip more days or parts of days (e.g. 16*30*4.5 to skip 4.5 days)WARNING: Too big values may freeze the game. (Depending on computer speed)

  • Skip time units and update

Skips X time units and performs the 'LongUpdate' function on world objects

Note: There are 30 time units per segment. To skip a whole day one can either use LongUpdate(480) or use multiplicative values such as LongUpdate(X*16*30) or LongUpdate(X*TUNING.TOTAL_DAY_TIME), with X=days to skip.

  • Skip phase

Skips the current phase.

  • Set segments

Sets amount of segments. Errors if x + y + z adds up to over 16. Note that this will get reset the next day.
Example:

Very long day, very short dusk and night (one segment for dusk and one for night)

  • Set season segments

Sets amount of segments. Errors if x + y + z adds up to over 16. Unlike setclocksegs, this is permanent.
Example:

Download

Very long day, very short dusk and night (one segment for dusk and one for night), with a slightly longer night in winter.

Don't Starve Together: Forge Armor Chest Download For Mac Os

  • Set season lengths

Sets the lengths of the seasons.

  • Start Summer

Start summer

  • Start Winter

Start winter

When the RoG DLC is added, the additional commands will likely be TheWorld:PushEvent('ms_setseason', 'spring')​ and TheWorld:PushEvent('ms_setseason', 'autumn')​

  • Start Rain

Start rain.

  • Stop Rain

Stop rain. This also includes Frog Rain.

Don't Starve Together: Forge Armor Chest Download For Macbook Pro

  • Do Lightning Strike

Lightning strike on mouse cursor. Will hit lightning rod instead if there is one near

  • Meteor Strike

Meteor strike on mouse cursor. Spawns different kind of rocks randomly.

  • Activate all Events

Activates all Events on the same time.

  • Measure Distance

Prints the distance between player and object under mouse to the console log (displayed with Ctrl + L by default).

Network/Server Commands

  • Kick/Ban a player

Note that this can be accomplished more easily through the scoreboard. The userid can be obtained from the AllPlayers table. Once you've found the number of the player you want to kick (as shown above in the Other Player Commands section), you can use AllPlayers[#].userid.

Example:

c_listallplayers()
[1] (KU_aabbccdd) Player1 <wolfgang>

[2] (KU_AABBCCDD) Player2 <wolfgang>

if Player2 is going to be banned from the server, console command can be written as

TheNet:Ban(AllPlayers[2].userid)

or

TheNet:Ban('KU_AABBCCDD')

  • Temporarily Ban a player

Player can be banned for a short period of time. userid stands for the KU id of the player to be banned. Once it is obtained it can be put in this format:

TheNet:BanForTime('KU_aabbccdd', 120).

This will ban the player with specified KU id for 120 seconds. This command should be entered to both servers if server has multi-level option (caves and overworld).

  • Connect to a server

If connecting conventionally doesn't work, it is possible to connect directly to an IP address. By default, the port is 10999. If there is no password, you can leave that part out: c_connect('10.0.0.8', 10999)

  • Reload the world

Reloads the world without saving. This command may crash your game if you are a client (unless you send it as a remote command).

Starve
  • Regenerate the world

Regenerates specified items in a world.

  • Regenerate a world shard

Regenerates specified items in a shard.

  • Save the server

Forces the server to save immediately (servers normally autosave whenever night finishes).

  • Shut down the server

true will save the game, false will exit without saving. c_shutdown() is the same as c_shutdown(true).

  • Roll back the server

Rolls back a server by the given number of saves. c_rollback() will roll it back by one, while c_rollback(3) will roll it back three.

  • Enable/Disable new player joining

Setting it to true is the default behavior (people can join). Setting it to false prevents anyone from joining.

  • Make a server announcement (for dedicated server console)

This allows you to announce server shutdowns/restarts so players do not just get disconnected without warning.

Miscellaneous Commands

  • Clear the morgue

Clears the morgue. Requires closing and reopening the game for changes to be seen.

  • Count the number of something in the entire world, and return the value to your character

Send the command using remote. This returns the total number of something in the entire world, and returns the value as though your character is talking.

  • Count the number of something in your world

Lucid dream adventure for mac. When sending the command using local, it returns the number of prefabs in your active area only. When sending the command using remote, it returns the number of prefabs in the world; the result is printed on the server console for dedicated server.

  • Spawn Wormhole
  1. Sadly no one line command, follow steps instead.
  2. Spawn wormhole 1 using this command: worm1 = c_spawn('wormhole')
  3. Spawn wormhole 2 using this command: worm2 = c_spawn('wormhole')
  4. Create connections forth: worm1.components.teleporter.targetTeleporter = worm2
  5. And back: worm2.components.teleporter.targetTeleporter = worm1
  6. DONE!
  • Spawn a Domesticated Beefalo

To change tendency replace DEFAULT with one of the following. 'RIDER', 'ORNERY', 'PUDGY'

Retrieved from 'https://dontstarve.gamepedia.com/Console/Don%27t_Starve_Together_Commands?oldid=523491'