30 Oct We are releasing an enhanced edition of Among the Sleep this week!
Phew. It felt good to finally say it. For the last few months we have been very quiet, we haven’t blogged and we haven’t really been that active outside our office. The reason? We’ve been hard at work on an enhanced edition of our game Among the Sleep.
- Among the Sleep, a first person-perspective horror adventure game taking you through a nightmarish night world as seen through the eyes of a two year old child, is available 10% off for Windows and Mac OS X on GOG.com. That's $17.99 for the first week!
- Download Among the Sleep. First-person horror game played online or on PC.
Among The Sleep - Enhanced Edition For Mac Osx
Among the Sleep was originally an experimental student project turned into a commercial video game. It’s a game that has helped define us as a company, and also a game that has helped finance our studio and our upcoming projects. Among the Sleep touched people’s hearts and the overwhelmingly positive response has inspired us to explore other narratives and gameplay elements – as we are doing right now with our upcoming game Mosaic.
Among The Sleep Enhanced Edition Free Download
The enhanced edition of Among the Sleep contains improved visuals, digital art book and soundtrack integrated in the game, selectable pyjamas, enhanced puzzles and gameplay, new dialogue and a brand new museum level where you get to explore behind the scenes and experience never before seen footage and concepts cut from the released game.
But Among the Sleep was also a mess. The transition from ambitious, artistic and – to be fair – a bit of a naive student project into a commercially viable video game was turbulent and challenging. Even though the game has been a critical and commercial success for us we were never really 100% happy with the end result. Stuff was left out, stuff was half-fixed and compromises were made. My scribble it. Syntherapy crack.
That’s why we decided to take a few months this summer and revisit Among the Sleep. We are older now and more experienced. We’ve used that experience to enhance the game in a lot of ways. We have improved the graphics, we’ve added dialogue we felt were missing and we’ve tweaked and altered gameplay elements. The whole game experience has been improved and the final game now feels more professional, more complete and more immersive.
We also wanted to add some extra stuff for the fans. So we’ve added a whole extra museum level that let’s you explore behind the scenes of the main game. In the museums exhibits you can even find the original ending of the game which – we’re a bit embarrassed to emit – is pretty terrible. Oh, and we also put in a few extra pajamas for the protagonist so that you can explore in style.
Among the Sleep probably wouldn’t have been made if it weren’t for the fans, we really mean it. We are extremely grateful for our fans that supported our Kickstarter ages ago, but also for all the new fans who have sent us letters, emails, drawings, tweets and fan mail saying they enjoyed our game and that something about the experience touched them.
This enhanced edition of the game is both for the existing fans and hopefully for some new fans. We hope you will take the time to revisit Among the Sleep if you’ve already played it. If you haven’t played it, we’re proud to offer you this ultimate version of our game.
Among the Sleep: Enhanced Edition will go on sale on Steam for PC/Mac/Linux on November 2 for 17,99 EUR/17,99 USD. Existing owners will get it as a free upgrade. Console versions TBA.
About the Game Among the Sleep is a first person horror adventure, in which you play a two year old child. After waking up in the middle of the night to mysterious sounds, you start exploring the dark looking for comfort.The game explores horror through atmosphere and exploration, not with scores and combat systems. In Among the Sleep you’re vulnerable, scared, and trying to make sense of the world.What people are saying'With all the lumpen, gristly protagonists clogging up todays starring roles, its heartening to see somebody trying something a little out of the ordinary.' - Edge'More, please!' - Kotaku'Everything, from the sound of infantile breathing to the wobbliness of the camera and the unsteadiness of little hands, has been designed to accurately put ourselves behind the eyes of a toddler. Watching the trailer, the effect is simply astounding, while the Paranormal Activity-style scares that surround the child are pulled off with panache.' - Gamefront'Its depiction of a first-person horror told through the eyes and stumbling little legs of a two-year old is as intriguing as anything Ive seen all year, and reminiscent of a time when games actively sought out new ways to play and new stories to tell.' - Eurogamer